128 Meg RAM Vs 256 Meg RAM

The RAM was tested with the following:

I used Quake 2, Quake 3 Test, Unreal and 3D Mark 99 Max as the benchmarks. All tests were ran 3 times and the average score is shown. All drivers were the latest ones from the manufacturers. The Viper 770 was running at 183/240 using NVIDIA 2.08 drivers.

Vsync was turned off. No tweaks or special cfg files were used. 3D Mark 99 Max was ran at 800x600, 16 bit color, 16 bit Z-Buffer, Triple Frame Buffer.

The Quake 3 Test 1.07 timedemo was ran on the default "high quality" setting found in the graphic options, which are:

Resolution: 800x600
Graphic mode: HIGH QUALITY
GL Driver: DEFAULT
GL extensions: ON
Color : 32 BIT
Full screen: ON
Lighting: LIGHTMAP
Geometric detail: HIGH
Texture detail: 3
Texture quality: 32 BIT
Texture Filter: TRILINEAR

The game options are:

Marks on walls: YES
Ejecting brass:  YES
Dynamic lighting: YES
Light flares: NO
Identify target: YES
High quality sky: YES

Next page: The results