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Project 850

This is what you all want to know. How fast is this thing? For benchmarks, I use Quake 2, Quake 3, Unreal, 3D Mark 99 and 3D Mark 2000. All settings were set at default settings except for Quake 3.

Quake 3 has so many user adjustable settings that there really is no set factory defaults. As a result, Quake 3 benchmarks are really useless unless the reviewer shows the settings they use. I decided to run the Quake 3 benchmarks the same way I play the game. My settings are:

Resolutions: 800x600, 1024x768, 1600x1200
Graphic mode: HIGH QUALITY
GL Driver: DEFAULT
GL extensions: ON
Color : 16 Bit and 32 BIT
Full screen: ON
Lighting: LIGHTMAP
Geometric detail: HIGH
Texture detail: 4
Texture quality: 16 BIT & 32 BIT
Texture Filter: BILINEAR

The game options are:

Marks on walls: NO
Ejecting brass:  NO
Dynamic lighting: NO
Identify target: YES
High quality sky: YES

The only things I really changed for the Quake 3 testing is the resolution and the color and texture depth. I found running the above settings gives me the best speed with very good image quality.

Benchmark Scores

Benchmark Type Score
Quake 2 Demo1 800x600 235.3
Quake 2 Demo1 1024x768 166.0
Quake 2 Demo 1 1600x1200 74.7
Quake Crusher Demo 800x600 136.8
Quake Crusher Demo 1024x768 126.7
Quake Crusher Demo 1600x1200 62.2
Quake 3 Dem0001 800x600 125.6
Quake 3 Dem0001 1024x768 110.5
Quake 3 Dem0001 1600x1200 49.5
Quake 3 Dem0002 800x600 125.2
Quake 3 Dem0002 1024x768 111.4
Quake 3 Dem0002 1600x1200 50.5
Unreal Timedemo 800x600 68.9
Unreal Timedemo 1024x768 66.8
Unreal Timedemo 1600x1200 49.2
3D Mark 99 7059
3D Mark 2000 5350

Quake 3 is completely payable at 1600x1200x16 bit color. Unreal Tournament runs flawlessly at 1600x1200x32 bit color! The UT frame counter rarely went  below 50fps!

Benchmark 16 bit Vs 32 bit

Benchmark Type 16 bit 32 bit
Quake 3 Dem0001 800x600 125.6 120.2
Quake 3 Dem0001 1024x768 110.5 92.5
Quake 3 Dem0001 1600x1200 49.5 39.5
Quake 3 Dem0002 800x600 125.2 124.1
Quake 3 Dem0002 1024x768 111.4 93.5
Quake 3 Dem0002 1600x1200 50.5 40.8

You really can't complain much about 40fps at Quake 3 1600x1200x32 bit. The game looks amazing at that resolution. However the frame rate is not fast enough for my liking. I normally run Quake 3 at 1600x1200x16 bit color where the frame rate rarely drops below 50fps.

That's it for now. The next stop, 1000Mhz. Catch you next time.

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