The test computer had the following
-
Intel PIII-500 CPU
-
Abit BX6-2 Motherboard
-
In Win Q500 24" ATX Case With 250
Watts PS
-
128 Megs Microm PC-125 Ram
-
Delta 40X CD Rom
-
Seagate Medalist Pro 6.5 Gig 7200RPM
Hard Drive
I used Quake 2, Quake 3 Test and 3D Mark 99
Max as the benchmarks. All tests were ran 3 times and the average score is
shown. All drivers were the latest ones from the manufacturers.
The 2 Viper V770s were running at their stock
125/150 speed using 2.08 NVIDIA reference drivers. Vsync was turned off. No
tweaks or special cfg files were used. 3D Mark 99 Max was ran at 800x600, 16 bit
color, 16 bit Z-Buffer, Triple Frame Buffer.
The Quake 3 timedemo was ran on the default "high
quality" setting found in the graphic options, which are:
Resolution: 800x600
Graphic mode: HIGH QUALITY
GL Driver: DEFAULT
GL extensions: ON
Color : 32 BIT
Full screen: ON
Lighting: LIGHTMAP
Geometric detail: HIGH
Texture detail: 3
Texture quality: 32 BIT
Texture Filter: TRILINEAR
The game options are:
Marks on walls: YES
Ejecting brass: YES
Dynamic lighting: YES
Light flares: NO
Identify target: YES
High quality sky: YES
Next page: The results