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by crazyjim


My new PC #1

by oldcodger

16 Meg TNT2 Vs 32 Meg TNT2

The test computer had the following

  • Intel PIII-500 CPU

  • Abit BX6-2 Motherboard

  • In Win Q500 24" ATX Case With 250 Watts PS

  • 128 Megs Microm PC-125 Ram

  • Delta 40X CD Rom

  • Seagate Medalist Pro 6.5 Gig 7200RPM Hard Drive

  • Sound Blaster Live Value

  • SmartFast 100 Base PCI Network card

  • IDE internal Zip Drive

  • Fuji 3.5 Floppy Drive

  • Optiquest V775 17" monitor

  • Windows 98 SE

I used Quake 2, Quake 3 Test and 3D Mark 99 Max as the benchmarks. All tests were ran 3 times and the average score is shown. All drivers were the latest ones from the manufacturers.

The 2 Viper V770s were running at their stock 125/150 speed using 2.08 NVIDIA reference drivers. Vsync was turned off. No tweaks or special cfg files were used. 3D Mark 99 Max was ran at 800x600, 16 bit color, 16 bit Z-Buffer, Triple Frame Buffer.

The Quake 3 timedemo was ran on the default "high quality" setting found in the graphic options,   which are:

Resolution: 800x600
Graphic mode: HIGH QUALITY
GL Driver: DEFAULT
GL extensions: ON
Color : 32 BIT
Full screen: ON
Lighting: LIGHTMAP
Geometric detail: HIGH
Texture detail: 3
Texture quality: 32 BIT
Texture Filter: TRILINEAR

The game options are:

Marks on walls: YES
Ejecting brass:  YES
Dynamic lighting: YES
Light flares: NO
Identify target: YES
High quality sky: YES

Next page: The results


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