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ATI RADEON Review

The test system is as follows:

  • Intel P3-700 cb0 @ 1001mhz (143FSB)

  • Asus CUSL2 Intel i815 mainboard

  • 128megs Mushkin PC150 ESDRAM

  • Quantum Fireball AS 30G HDD

  • Windows Millineum OS, DirectX8

  • ATI Display settings set at defaults for D3D and OpenGL. Using Win9x/ME 7062 drivers.

Three video cards tested:

  • Hercules Prophet 3D DDR Geforce 32meg AGP

  • MSI Starforce 816 Geforce2MX 32meg AGP

  • ATI Radeon 32meg DDR

The first round of tests were in 3Dmark 2000 v1.1 at the default settings (1024x768 16bit)

It’s clear here, that 16 bit rendering isn’t kind to the Radeon.. But we knew that at the outset. Still, the Geforce2MX edges it out in final 3Dmark score, although by a practically insignificant amount.

Next up, in order to compare to the tests done on the other two video cards, we use Quake3Arena v1.25y beta, and the included Demo000.

Here, you can see that at FAST and NORMAL settings, the Geforce and Geforce2MX both beat the Radeon. At these low resolutions this is indicative of slightly poorer driver optimization. As the resolution climbs, the now aging Geforce DDR begins to tank, while the other two cards are still performing flat. Once you hit 1024x768 however, the Radeon begins to edge just ahead of the Geforce2MX. In anecdotal testing as resolutions beyond 1024x768, the lead widens a good bit more for the Radeon.

For the testing, I would have liked to have had a Geforce2 GTS in house, but it just wasn’t possible within my testing timeframe. The Radeon I imagine would have faired poorly against one, based on checking out other reviews of the Radeon against the Geforce2GTS cards.

Next page: Conclusions

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