ATI RADEON
Review
There aren’t really a
lot of bad things to say about the Radeon 32meg DDR card. With
current games, on current systems, it’s more than fast enough
for enjoyable game play. It doesn’t exhibit any of the anomalous
types of driver behavior that I and others experienced back during
the release of their Rage128 series, so at least ATI is doing
better in the driver department. The Radeon’s DVD playback
quality, and resultant CPU utilization, are second to none.
What it doesn’t bring to
the table, unfortunately is world beating performance. Besting the
Geforce DDR, a last generation card, ought to be a given. Only
barely besting the Geforce2MX in real-world Q3a performance, and
only in 32bit color at higher resolutions, is a tad
disappointing.
Currently, the Radeon
32meg DDR cards are hovering in a price range slightly above that
of the cheapest of the Geforce2MX cards, but just slightly below
that of the cheapest Geforce2 GTS cards, so the Radeon 32meg DDR
is in an awkward position. It’s a shame, but there aren’t
really any shipping games that can take advantage of the chips new
engine features.
I feel the Radeon will
come into it’s own, once we see a tri-texturing game shipping,
such as Bungie’s Halo. Making GPU design decisions I imagine is
more of an art than a science, trying to predict what features
will be relevant to performance when a product ships. The
Radeon’s biggest mistake here is having features nothing can use
yet, so in comparison to NVIDIA’s execution this cycle, the
Radeon just didn’t measure up.
While the Radeon is a well
performing card, it’s not the best performing card, and
NVIDIA’s Geforce2MX is close enough on the low end to make
choosing a Radeon over a Geforce2MX harder. If rock solid DVD
playback and outstanding 32bit performance are important to you,
the Radeon would be my recommendation out of the two. If FPS is
all that matters, and you’re the kind of guy that runs in 16
bit, rather than 32bit, for the extra speed, the Radeon’s not
for you. At a slightly cheaper price, the Geforce2MX just makes
better sense right now, and gives up little performance-wise in
comparison.
Pros:
-
32bit rendering speed
at little/no penalty over 16bit
-
The best assisted DVD
playback available.
-
Advanced features for
future gaming
-
Stable drivers. CD and
downloaded 7062 drivers were tested. None of the typical ATI
driver issues I’ve seen in the past were encountered
Cons
-
16 bit rendering of
alpha blending in OpenGL is ugly
-
Only barely edges out
nVidia’s Geforce2MX in performance, which is cheaper.
-
Only slightly cheaper
than a Geforce2, which outperforms it.
-
Advanced features of
the GPU cannot be leveraged by current games.
Rating:
8/10
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