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by Moto


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by burningsquirrels

Creative Annihilator 2 Ultra Review

Creative Annihilator 2 Ultra Review 

Product Specs

Feature Description
Graphics Architecture 256-bit
Onboard Memory 64MB Ultra-High-Speed DDR RAM at 460MHz
RAMDAC Integrated high speed 350MHz RAMDAC
AGP 4X with Fast Write Yes
Peak Fill Rate (Pixels/Sec) One Billion
Triangles Per Second (Peak Rate) 31 Million
Integrated T & L Engine Yes
3D Rendering Pipelines 4
Texture-Mapped, Lit Pixels Per Clock Cycle 8
Single Pass Multi-Texturing Support Yes
Transform & Lighting Engine Second Generation
Graphics Processor Unit Yes
Render with Geometry Yes
Complete DirectX 7 Support Optimized Direct3D® and OpenGL® acceleration
100% Hardware Triangle Setup Yes
Cubic Environment Mapping in Hardware Yes
Texture Blend Support
  • Shading and lighting
  • Projective textures
  • Bump mapping
  • Texture modulation
  • Light and reflection maps
  • Procedural textures
  • Texture Compression
  • Fog and Depth Cueing
  • Radial or linear
Backend Blend Yes
Per Pixel Perspective Correct Texture Mapping Yes
Full Scene, Order Independent Anti-Aliasing Yes
Z-Buffer Yes
Stencil Buffer Yes
Hardware Acceleration (Windows GDI) Yes
Fast 32-Bit VGA/SVGA Support Yes
Multi-Buffering Yes
Video Acceleration (DirectShow, MPEG-1, MPEG-2, Indeo) Yes
X & Y Smooth Up and Down Scaling with Filtering Yes
Per-Pixel Color Keying Yes
Multiple Video Windows Yes
Hardware Color Space Conversion/Filtering Multiple video windows with hardware color space conversion
Video Port Support Yes
AGP 4X with Fast Writes Yes
VESA DDC2B + DPMS Yes
Graphics Engine NVIDIA® GeForce2 Ultra™
Integrated RAMDAC 350MHz
MPEG-1, MPEG-2 and Full Motion Video Yes
Motion Compensation for MPEG-2 Decoding Yes
Full Plug and Play Yes
Multi-Monitor Support Yes
TV Output with S-Video Connector No
Windows 95/98 Display Driver Yes
Windows NT Drivers Yes
OpenGL ICD for Windows 95 and NT 4.0 Yes
VBE 2.0 Compliant N.A.
VBE 3.0 Compliant Yes

Refresh Rates
Refresh rates shown are the highest obtainable and are monitor-dependent. Resolutions, pixel depths and refresh rates are driver-dependent and may not available in all applications or operating system.

Screen Resolutions Supported Color Depths Supported Refresh Rate
640 x 480 8, 16, 32-bit 60 – 240 Hz
800 x 600 8, 16, 32-bit 60 – 240 Hz
1024 x 768 8, 16, 32-bit 60 – 240 Hz
1152 x 864 8, 16, 32-bit 60 – 200 Hz
1280 x 960 8, 16, 32-bit 60 – 170 Hz
1280 x 1024 8, 16, 32-bit 60 – 170 Hz
1600 x 900 8, 16, 32-bit 60 – 150 Hz
1600 x 1200 8, 16, 32-bit 60 – 120 Hz
1920 x 1080 8, 16, 32-bit 60 – 100 Hz
1920 x 1200 8, 16, 32-bit 60 – 100 Hz
1920 x 1440 8, 16, 32-bit 60 – 85 Hz
2048 x 1536 8, 16-bit 60 – 75 Hz

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