Creative Annihilator 2
Ultra Review
Product Specs
|
Feature |
Description |
| Graphics
Architecture |
256-bit |
| Onboard
Memory |
64MB
Ultra-High-Speed DDR RAM at 460MHz |
| RAMDAC |
Integrated high speed 350MHz RAMDAC |
| AGP 4X
with Fast Write |
Yes |
| Peak
Fill Rate (Pixels/Sec) |
One
Billion |
|
Triangles Per Second (Peak Rate) |
31
Million |
|
Integrated T & L Engine |
Yes |
| 3D
Rendering Pipelines |
4 |
|
Texture-Mapped, Lit Pixels Per Clock Cycle |
8 |
| Single
Pass Multi-Texturing Support |
Yes |
|
Transform & Lighting Engine |
Second
Generation |
| Graphics
Processor Unit |
Yes |
| Render
with Geometry |
Yes |
| Complete
DirectX 7 Support |
Optimized Direct3D® and OpenGL® acceleration |
| 100%
Hardware Triangle Setup |
Yes |
| Cubic
Environment Mapping in Hardware |
Yes |
| Texture
Blend Support |
- Shading and lighting
- Projective textures
- Bump mapping
- Texture modulation
- Light and reflection maps
- Procedural textures
- Texture Compression
- Fog and Depth Cueing
- Radial or linear
|
| Backend
Blend |
Yes |
| Per
Pixel Perspective Correct Texture Mapping |
Yes |
| Full
Scene, Order Independent Anti-Aliasing |
Yes |
| Z-Buffer |
Yes |
| Stencil
Buffer |
Yes |
| Hardware
Acceleration (Windows GDI) |
Yes |
| Fast
32-Bit VGA/SVGA Support |
Yes |
|
Multi-Buffering |
Yes |
| Video
Acceleration (DirectShow, MPEG-1, MPEG-2, Indeo) |
Yes |
| X & Y
Smooth Up and Down Scaling with Filtering |
Yes |
|
Per-Pixel Color Keying |
Yes |
| Multiple
Video Windows |
Yes |
| Hardware
Color Space Conversion/Filtering |
Multiple
video windows with hardware color space conversion |
| Video
Port Support |
Yes |
| AGP 4X
with Fast Writes |
Yes |
| VESA
DDC2B + DPMS |
Yes |
| Graphics
Engine |
NVIDIA®
GeForce2 Ultra™ |
|
Integrated RAMDAC |
350MHz |
| MPEG-1,
MPEG-2 and Full Motion Video |
Yes |
| Motion
Compensation for MPEG-2 Decoding |
Yes |
| Full
Plug and Play |
Yes |
|
Multi-Monitor Support |
Yes |
| TV
Output with S-Video Connector |
No |
| Windows
95/98 Display Driver |
Yes |
| Windows
NT Drivers |
Yes |
| OpenGL
ICD for Windows 95 and NT 4.0 |
Yes |
| VBE 2.0
Compliant |
N.A. |
| VBE 3.0
Compliant |
Yes |
Refresh Rates
Refresh rates shown are the
highest obtainable and are monitor-dependent. Resolutions, pixel depths and
refresh rates are driver-dependent and may not available in all applications or
operating system.
| Screen
Resolutions |
Supported Color
Depths |
Supported Refresh
Rate |
| 640 x 480 |
8, 16, 32-bit |
60 – 240 Hz |
| 800 x 600 |
8, 16, 32-bit |
60 – 240 Hz |
| 1024 x 768 |
8, 16, 32-bit |
60 – 240 Hz |
| 1152 x 864 |
8, 16, 32-bit |
60 – 200 Hz |
| 1280 x 960 |
8, 16, 32-bit |
60 – 170 Hz |
| 1280 x 1024 |
8, 16, 32-bit |
60 – 170 Hz |
| 1600 x 900 |
8, 16, 32-bit |
60 – 150 Hz |
| 1600 x 1200 |
8, 16, 32-bit |
60 – 120 Hz |
| 1920 x 1080 |
8, 16, 32-bit |
60 – 100 Hz |
| 1920 x 1200 |
8, 16, 32-bit |
60 – 100 Hz |
| 1920 x 1440 |
8, 16, 32-bit |
60 – 85 Hz |
| 2048 x 1536 |
8, 16-bit |
60 – 75 Hz |
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