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Installation of the
Gladiac went pretty quick and trouble free. I didn't
have to install any drivers at all as the old video card
was an Asus V6800 running the new reference 5.22
drivers. The rest of the stuff are:
- Athlon 850
- Asus K7M Motherboard
- In Win 24" Case With 300 Watts PS
- 128 Megs
Corsair PC-133 SDRAM
- Poineer 16X DVD ROM
- Maxtor 40 GIG 7200 RPM HD
- Aureal Vortex SQ2500 PCI
Sound Card
- Smarfast PCI NIC
- Windows 98 SE
Just like the Asus
V6800, the Gladiac had no problems running with the
Athlon CPU. Everything I threw at it worked without a
hitch. For benchmarks, I used Quake 2, Quake 3 Arena,
Unreal and 3D Mark 2000. All setting were set at default
settings except for Quake 3.
Quake 3 has so many
user adjustable settings that there really is no set
factory default. As a result, Quake 3 benchmarks are
really useless unless the reviewer shows the settings
they use. I decided to run the Quake 3 benchmarks the
same way I play the game. My settings are:
Resolutions: 800x600,
1024x768, 1600x1200
Graphic mode: HIGH QUALITY
GL Driver: DEFAULT
GL extensions: ON
Color : 16 Bit and 32 BIT
Full screen: ON
Lighting: LIGHTMAP
Geometric detail: HIGH
Texture detail: 4
Texture quality: 32 BIT
Texture Filter: BILINEAR
The game options are:
Marks on walls: NO
Ejecting brass: NO
Dynamic lighting: NO
Identify target: YES
High quality sky: YES
The only things I really changed
for the Quake 3 testing is the resolution and the color
depth. I found running the above settings gives me the
best speed with very good image quality.
Next Page: The Speed
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