
The Specs:
- Incorporates NVIDIA’s latest GigaTexel Shading (GTS) GPU, the
revolutionary GeForce2 GTS
- Optimized for DDR
- HyperTexel architecture delivers 1.6 Gigatexels and 800
Megapixels/second.
- Fast 32MB DDR memory*
- 4 dual-texturing pipelines, mapping 8 texels/clock cycle
- 200MHz core clock, 333 MHz DDR RAM clock
- Thinner dye shrink (0.18 microns) to support very high clocking rates
- 4X AGP with Fast Writes/AGP 2X compatible
- 2nd generation hardware transform and lighting engines
- 100% hardware triangle setup
- 4 dual-texturing rendering engines produce:
- 25 million triangles/second
- 1600 million texels/second
- The most advanced supports for OpenGL® and DirectX® 7
- New 3D features: per-pixel shading and lighting for rich, lifelike
materials and cinematic effects

The Hercules 3D Prophet II GTS seems to be begging you to
overclock it. The heatsink fan used on the core is not glued but clip mounted.
The clips are easy to remove should you want to put an after market cooler on
it. A very nice job on Hercules's part.

The RAM sinks are very small and don't rise up very high. They
are held to the DDR RAM with heatsink glue. The heatsink fins don't go up very
high. I would have like to see the fins rise as high as the core heatsink fan.
That would have looked kick ass and probably offered better cool performance.
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