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Hercules 3D Prophet II Review

Benchmark Scores

Benchmark Type 32 Meg 3D Prophet 64 Meg 3D Prophet
Quake 2 Demo1 800x600 237.5 240.5
Quake 2 Demo1 1024x768 210.3 225.5
Quake 2 Demo 1 1600x1200 107.8 130.5
Quake 2 Crusher Demo 800x600 143.2 147.5
Quake 2 Crusher Demo 1024x768 140.2 144.2
Quake 2 Crusher Demo 1600x1200 80.2 89.2
Quake 3 Dem0001 800x600 114.5 122.7
Quake 3 Dem0001 1024x768 109.1 119.2
Quake 3 Dem0001 1600x1200 60.7 74.9
Quake 3 Dem0002 800x600 115.3 122.6
Quake 3 Dem0002 1024x768 112.6 119.7
Quake 3 Dem0002 1600x1200 62.7 76.3
Unreal Timedemo 800x600 71.6 80.9
Unreal Timedemo 1024x768 69.1 77.4
Unreal Timedemo 1600x1200 52.9 61.9
3D Mark 2000 5325 6392

As you can see the scores were quite a bit better than the 32 Meg Prophet. While I expected the 64 Meg card to beat the 32 card I didn't expect it would do it by this much! The 32 Meg GeForce was in an Athlon 850 system and the 64 Meg card was in the LAN 825 system.

Firing up Powerstrip for the overclocking test revealed where the extra speed of the 64 Meg Prophet came from. While the box on the Prophet says the card runs at 200Mhz core and 333Mhz memory, it was in fact running at 220Mhz core and 360Mhz memory! Hercules shipped this card overclocked!

Seeing how my last 32 Meg 3D Prophet wouldn't run at anything above 219Mhz core and 360Mhz memory, this is really an amazing achievement on Hercules' part. It looks like they fixed whatever problems they had with those RAM sinks and the heatsink/fan.

I have called Hercules about the higher than stock core and memory speed and the only thing they will say is; "While the box says 200Mhz core and 333Mhz memory, the 64 Meg cards are in fact running stock at 220Mhz core and 360Mhz memory. " This would seem to mean Hercules is putting in high grade GTS chips and memory for their 64 Meg Prophet and giving the lesser grade stuff to the 32 Meg unit. I somewhat confirmed this by overclocking the 64 Meg card to a mind-blowing 250Mhz core and 400Mhz memory!

16 bit Vs 32 bit

Benchmark Type 16 bit 32 bit
Quake 3 Dem0001 800x600 122.7 119.9
Quake 3 Dem0001 1024x768 119.2 97.1
Quake 3 Dem0001 1600x1200 74.9 41.3
Quake 3 Dem0002 800x600 122.6 120.8
Quake 3 Dem0002 1024x768 119.7 99.0
Quake 3 Dem0002 1600x1200 76.3 42.5

At lower resolutions, there is nearly no slow down when running at 32 bit. However, start cranking up the resolution and prepare to see quite a drop in frame rate. However, the drop is not as great as the 32 Meg GeForce. Still, you can't complain about 40 plus frames per second  at 1600x1200x32 bit. Well, maybe you can. :)

Next Page: Overclocking

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