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by rlg


2005 SEMA Show

by Moto

MSI Starforce 816 Review

Benchtest system

  • Asus CUSL2 i815 mainboard

  • Celeron2/P3 used in benchmarks

  • 128megs Mushkin PC150 ESDRAM

  • Windows Millineum OS

Benchmarks ran

  • Quake3Arena v1.25y Demo000

  • Madonion's 3Dmark2000, default benchmark

First, let's take a look at a graph snippet from another upcoming review, with the Geforce2MX all by it's lonesome running on a Celeron2 and P3 at several clockrates.

You can see from the above graph a decent indication of  the GPU's scalability. The new 1.25y release of Quake3Arena, includes new demo's so these numbers are not comparable to benchmarks ran under 1.17 or earlier releases. Not a bad number in sight in the above, as the demo (based on 8-players in the Q3DM15 map) is rather hardcore.

Here we see it in comparison to my Geforce DDR, again with both cards running at default settings and clocks.

At the FAST and NORMAL benchmark settings, things are pretty much neck and neck here. You begin to see at HIGH QUALITY and the HIGH QUALITY 1024x768 settings the effects of the 64bit memory bus on the Geforce2MX, with higher resolutions, and higher bitdepth textures, bandwidth becomes an issue.

This is further born out in Madonion's 3D-Mark 2000 default benchmark, which runs at 1024x768 16bit


MSI Starforce 816


Geforce DDR

Here we see the Geforce2MX sacrificing about 11% performance to the last generation Geforce DDR.

Next page: Conclusions

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